#定义基础参数
box_size = 100  # 每个小方格的大小
line_width = 3  # 小方格边框宽度
top_of_screen = 150  # 最上面一行格子到窗口顶端的距离
screen_width  = 400  # 游戏界面的宽
screen_height = 640  # 游戏界面的高度

one_text_long = int(40/100*box_size)
two_text_long = int(32/100*box_size)
three_text_long = int(24/100*box_size)
four_text_long = int(16/100*box_size)
text_distance = int(32/100*box_size)
user_text_distance = int(24/100*box_size)
start_x = int((screen_width - 4 * box_size)/2)


# 定义颜色
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)

#棋盘块颜色定义
block_color = [(255,255,255),  #0
               (255,231,186),  #2
               (255,211,155),  #4
               (255,140,105),  #8
               (242,66,88)    ,  #16
               (232,102,184),  #32
               (188,0,204)  ,  #64
               (153,255,51) ,  #128
               (0,255,51)   ,  #256
               (116,0,255)   ,  #512
               (0,113,130)    ,  #1024
               (0,255,255)]    #2048

#字体颜色定义
text_color = [ (0,0,0),  #2
               (0,0,0),  #4
               (0,0,0),  #8
               (255,255,0)    ,  #16
               (124,252,0),  #32
               (173,255,47)  ,  #64
               (72,61,139) ,  #128
               (0,0,205)   ,  #256
               (255,246,143)   ,  #512
               (255,215,0)    ,  #1024
               (255,69,0)]    #2048

#背景颜色定义
BACKGROUND_COLOR = (176,224,230)





